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Warhammer Goblin Shaman
Posted: 8/27/2009 5:31:18 PM
Class Details:
While capable healers at any time, Shaman are at their peak when in the grip of a WAAAGH! Frenzy. By pummeling their enemies with destructive spells, Shaman get worked up into a WAAAGH!-fueled craze, which they then draw upon to Warhammer Power Level their healing abilities.
Description:
Any time the Greenskins declare and go to war, their endless thirst for battle produces an almost-palpable energy in the air. Over time, clever Goblins learned to harness the power of the WAAAGH!, and Shaman take advantage of this to support their allies in combat. To buy cheap Warhamer power level to make your character level up fast and gain more reward in higher
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Mechanic:
Shaman can produce all types of spectacular green magic, which he can unleash as a testament to the might of the Greenskin dieties, Gork and Mork. Greenskins are a little unclear on exactly which god it is that they worship at any given moment, however, so the Shaman decides to play it safe and offer up power to both. This constant back-and-forth between Mork and Gork allows a Shaman to greatly improve his magic, making their dimutive figures into unexpectedly powerful forces on the battlefield.
Master Classes:
Mork A Mastery path focused on healing and restorative powers. To
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This path is primarily focused on healing and restoring the Shaman's allies. As he casts spells from this path, the Shaman builds up the power of Mork's WAAAGH!, which he can then use to fling swift and powerful offensive magic. Because of this, many an enemy who dismissed a Morkish specialist as unthreatening has quickly learned a brutal - and fatal - lesson.
Gork A Mastery path focused on offensive and damaging powers.
A specialist in this path prefers to destroy his enemies first, and tend to his allies later. By blasting his enemies into oblivion, the Shaman builds up the power of Gork's WAAAGH!, which can then be used to hasten and improve his healing magics.
Da Green A Mastery path focused on hindering and weakening foes.
Not wanting to get caught between Gork and Mork, a master of this path simply declares that green is best, and promptly goes about making his allies even greener and better than they were before. Naturally, anyone who isn't green must be put into their place, and a specialist in this path is equally adept at crippling and hindering his enemies by higher Warhammer Power leveling as well.

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